Wednesday, February 9, 2011

RIFT Beta post #4

January 29 (I decided to roll Defiant)

After the starter areas, there's a bit of time travel.  The Guardians go ahead 20 years into the future, and the Defiants go back in time - not too sure how many years at the moment.  The story goes, after the Guardians were resurrected, they helped clean out the abominations from the rifts, and then defeated Aedraxis as Regulos' avatar.  Then they disappeared, for 20 years.  I'm not sure what event is going on, other than the rifts opening up, but evidently this point in time is critical.

The Defiants' point of view is different, and somewhat interesting.  According to the Defiants, after the Guardians destroyed the machines, the Blood Swarm invaded Telara, destroying everything in their path.  They defeated the Guardians, and the Defiant that survived were driven underground to form the resistance.  Basically, the studies that they have researched are entrusted to you - they have built a machine that will send you back through time, to before the dragons came.  The information you are given is to help the Defiant of that time fight back against Regulos.  You are sent back to the same time that the Guardians were sent forward to.  Actually, almost in the same area.  The area is divided by a large river, and a huge broken bridge spans it.  The Guardians end up on the north side of the mainland, the Defiant to the south.

So you have both sides trying desperately to save their world, just from different points of view.  Too bad they don't want anything to do with each other, and won't work together.

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